The death of creativity
Innovation depends upon an absorbed (rather than distracted) drift; but it is increasingly difficult to muster the attentional resources necessary for such immersion. Cyberspatial urgencies – the smartphone’s flashing red light, the siren call of its alert – function like trance-inhibitors or alarm clocks that keep waking us out of collective dreaming. In these conditions, intellectual work can only be undertaken on a short-term basis. Only prisoners have time to read, and if you want to engage in a twenty-year long research project funded by the state, you will have to kill someone.